package com.vince.hulk.model
{
/**
 * author yangwz
 */		
public class GameConst
{
	public static const LEVEL1_NAME:String = "Level 1: Welcome to Blob";
	public static const LEVEL2_NAME:String = "Level 2: Two Blobs are Better Than One";
	public static const LEVEL3_NAME:String = "Level 3: Fan Intro";
	public static const LEVEL4_NAME:String = "Level 4: Switch Intro";
	public static const LEVEL5_NAME:String = "Level 5: Teamwork";
	public static const LEVEL6_NAME:String = "Level 6: Too Fat to Fly";
	public static const LEVEL7_NAME:String = "Level 7: Blocks Intro";
	public static const LEVEL8_NAME:String = "Level 8: Let Us In!";
	public static const LEVEL9_NAME:String = "Level 9: Us Blocks Gotta Stick Together";
	public static const LEVEL10_NAME:String = "Level 10: Pressure Plate Intro";
	public static const LEVEL11_NAME:String = "Level 11: Don\'t Forget Me!";
	public static const LEVEL12_NAME:String = "Level 12: Release the Block!";
	public static const LEVEL13_NAME:String = "Level 13: Tricky Doors";
	public static const LEVEL14_NAME:String = "Level 14: Simpler Than it Seems";
	public static const LEVEL15_NAME:String = "Level 15: Trapped";
	public static const LEVEL16_NAME:String = "Level 16: Logic Gates";
	public static const LEVEL17_NAME:String = "Level 17: Longjump";
	public static const LEVEL18_NAME:String = "Level 18: Too Fat to Slide";
	public static const LEVEL19_NAME:String = "Level 19: Lead the Way";
	public static const LEVEL20_NAME:String = "Level 20: You Go That Way, I\'ll Go This Way";
	
	public function GameConst()
	{
	}
}
}